Game news:Crime

From Fallcoast
Jump to: navigation, search
Society invites the crime, and criminals accept the invitation.
-- Vikrant Parsai

The goal of a PC criminal OOC is not to rub it in that you "can't be caught" when you've committed a dastardly deed, because you know that we're not in favor of PvP. The goal of a PC criminal OOC is to RP being a criminal. Divorce yourself from the need to do something huge and splashy and run this town like a wild horse. That's not the point! The point is to enjoy RPing the parts of being a criminal that entertain you. If you need to do something splashy, then talk to the cop-players ahead of time to make sure everyone's on the same page. Offer them a chance to have their fun capturing you and interrogating you, so long as a judge ends up letting you off on a technicality or etc. This is not a game where you get to be an antagonistic jerkface to the people who are enjoying playing cops.

Application Help

  • Wanted Criminal Concepts: Scaccia Crime Family Members, Southside Kings Members, Flaming Skulls MC Members
  • Criminal Merits: For reference on Status, Allies, and Contacts in the context of the Crime Sphere
  • Organized Crime Allies: Players may have allies in the Scaccia family or the Southside Kings as a contractor/contact of the group. However, keep in mind that their favors and aid aren't free, they are not an endless well of assistance and they will not offer or render aid counter to their own purposes or plans. They will always want something in return and there will be limits to what they can and will do. Keep in mind that if you're asked for something in return and don't pay up, or double cross them, this never ends well.

Rules & Systems

  • Black Market: Information on how to request Black Market purchases from Equipment Staff
  • Crime Plots: Pre-Approval Requirements for Crime Plots
  • Allies in Crime: Our policy regarding having allies in the local criminal organizations
  • Criminal Links: Who's who in Fallcoast's criminal world.


It is completely within theme for local criminal elements to stake their claim over specific parts of a city. While the game does allow this, players should keep the following things in mind.

  • To hold territory a criminal element must have at least 3 IC members approved and active.
  • Criminal elements are permitted 1 grid square per faction.
  • Criminal elements who are staking territory should put in a +Request to make it official.

Local PC Criminal Groups

  • The Scaccia Crime Family - a Mafia family in decline, trying to rebuild itself after a series of federal and local indictments crippled the family.
  • The Southside Kings Gang - a local urban gang that's trying to up it's game and take over territory from the Mafia family.
  • The Flaming Skulls Motorcycle Club - A 1%er outlaw biker gang specializing in drug- and gun-running for the local crime syndicates.
  • The Underground Street Racing League - A group of gear heads and speed freaks who get together to race and bet on racing, as well as exchange ideas for building a better faster racer.

Coexisting With Law Enforcement

Neither 'side' is out to get the other or ruin everybody's fun forever and ever amen. There will never be total-law or total-crime in town, and there are plenty enough NPCs to fill in the gaps for your respective angle of this situation. We achieve this through tempered realism. We're not lawyers -- though we know several players are! -- or criminals -- some of us steal chocolate from a store when we were little, does that count? -- and those of you who are? Please take a deep breath and let it go.

We want it understood pretty clearly that y'all ought to be ships in the night. Criminals criminal it up when NPC cops are patrolling. Cops cop it up when NPC criminals are doing the deeds. That's not to say that if someone does something huge and splashy, there can't be investigation and/or arrests. Go too big, and you're going to get attention. You SHOULD get attention in that case.^ I'm also wholeheartedly in favor of cops and robbers being in OOC cahoots about how they interact: negotiating that JoeBob will arrest JaneMarie for pickpocketing, but that JoeBob will provide prison PrP for her for the short time she's there? A+++++. But that requires folks talk it out ahead of time and be in agreement. It requires Being Excellent. So if you can't achieve Excellence in a particular situation, then please let it go. Do not turn these two sub-spheres into PvP every single time you interact. If you want to play the more in-depth PvP aspects, you damn well need to make sure the other people involved are having fun with it too. That's the price of playing in these sub-spheres.

Note: If you go around killing and raping and generally causing a fuss in such a way that it becomes impossible to maintain any sort of realism, even a tempered one? That means you're stepping outside the protection of this policy. If you're worried you might be crossing that line, contact a staffer to discuss. This is not carte blanche for criminals to be jerks.