Patrol Officer Requirements
- Sworn Officer 1 for FPD Officers
- Skills: Athletics 1, Academics 1, Investigations 1, Drive 2, Firearms 2, Weapons 1, Brawl 1, Computer 1 and Medicine 1.
- Sworn Officer 2 for Detectives
- Attributes: Intelligence, Wits, or Manipulation 3
- Skills: Athletics 1, Academics 1, Investigations 3, Drive 2, Firearms 2, Weapons 1, Brawl 1, Computer 1, Medicine 1, and 5 points spread among Social skills.
- Background: Detective applications should consider their PCs having been patrol within a police department for a minimum of three years. That three years does not have to have been served in Fallcoast. When writing a background, please take this into account. Loosely, Detectives should be no younger than twenty-four at minimum.
- Must be an officer in good standing (no cadet or probationary.)
- "Attributes': 3 in two of the following: Strength, Stamina, Dexterity.
- Skills: Firearms 3 and 1 specialization (Assault Rifle, SMG, or Pistol), Athletics 2, FS: Combat Marksmanship 1, FS:Police Tactics 2, Quickdraw (Pistol), Brawl 2, FS: Grappling 2
- For Sniper: FS: Sniping 3
- For Breacher: Strength 4, Demolisher 1
- For Medic: Medicine 3, specialization in Trauma
- For Grenadier: Specializations Firearms.Heavy Weapons, FS: Throwing 3, and Athletics.Throwing
- Generic Pump-Action Shotgun
- Glock 22
- Pepper Spray
- Stun Gun (Handheld)
- Telescopic Baton
- Dodge Charger or SUV
- Bulletproof Vest
- Police Badge
- Flashlight Baton
+eqreq/add Generic Pump-Action Shotgun=Police Issue
+eqreq/add Glock 22=Police Issue
+eqreq/add Pepper Spray=Police Issue
+eqreq/add Stun Gun=Police Issue
+eqreq/add Telescopic Baton=Police Issue
+eqreq/add Dodge Charger=Police Issue
+eqreq/add Bulletproof Vest=Police Issue
+eqreq/add Handcuffs=Police Issue
+eqreq/add Police Badge=Police Issue
+eqreq/add Flashlight Baton=Police Issue