Hunter/Merits

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Merits

  • Additional Elixir (1-20) Mortal Remains p. 160 (Ascending Ones only)
  • Danger Room (• to •••••) [Hunter +Lair with Safehouse Size 2+] Custom Merit
  • Endowments (• to •••••) Hunter: The Vigil p. 67
  • Favored Weapon (••) Hunter: The Vigil p. 67
  • Natural Medium (•••) (Presence 3) Spirit Slayers p. 139
  • Professional Training (• to •••••) Hunter: The Vigil p. 67
  • Safehouse Size (• to •••••) Hunter: The Vigil p. 70
  • Safehouse Cache (• to •••••) Hunter: The Vigil p. 70
  • Safehouse Secrecy (• to •••••) Hunter: The Vigil p. 71
  • Safehouse Traps (• to •••••) Hunter: The Vigil p. 71 - DO NOT USE
    • Safehouse Traps has been replaced by Safe Place.
  • Status (Compact or Conspiracy) (• to •••••) Hunter: The Vigil p. 73
  • Torture Suite (• to •••) Hunter: The Vigil p. 74
  • Language (ConLang) (•) Night Stalkers p. 134
  • Null (••••) Spirit Slayer p. 140