Law Enforcement/Procedures/Opening Investigation

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Opening an Investigation


xxxxxSo, you are a Detective for the FPD, and either your boss Captain Trent Conlan has assigned you a case or you've found a case on your own that you'd like to investigate. Now, you're wondering what should I do next? Beyond having fun, and enjoying a good mystery there are a few easy things you need to do to make sure everything is on the up and up. This page will list out what needs to be done to start an investigation, and offer you some advice on how to investigate a crime.

How to Start an Investigation

  • Step 1: Please do the following, +requests <Name of the Crime>: Police = <Text>. Once you've done this, please cc Conlan to the job. This job is where you should handle all the mundane police work for the case (e.g. reviewing CSI reports, running background checks, getting search warrants, getting arrest warrants, getting permission for wiretaps, etc). Any work that you are doing involving use of police resources should be done through this job so that it can be kept track of. The Head of Investigations wont tell you how to run your case, but they are definitely watching what you are up to. Any supernatural foo can and should go in another job.
  • Step 2: If you haven't been assigned the case already, shoot Conlan an @mail, and let him know that you want to work on a certain case. This allows for him to either team up Detective's with similar interests, or make sure that only you are working on a case.
  • Step 3: Have fun solving the mystery! Other then occasional Rp with the boss, you are now free to go about the investigation as you see fit. Remember, like the police in the real world, we don't mention the supernatural in our reports or to our bosses, and do our best to gloss over the evidence that points to the supernatural. Any mention of the supernatural in a report is likely to get you in some trouble, or at the very least sent to see the departmental shrink.

Advice to New Detectives

xxxxxSo, you've been assigned to work a case, and you're unsure of what you should do now. Go back to your days of wanting to be a journalist in High School, and first try to answer these questions. Who? What? When? Why? Where? If you can answer all of those questions, then you've just solved the case. If you can't there is still some work to do. Other advice includes... Be devious. Don't play fair or nice, but follow the letter of the law. Lying is encouraged. Shading the truth is encouraged. Creativity and inventiveness is encouraged.