Difference between revisions of "Game news:Xp chart"

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This page aims at including every XP cost in the game, whether or not we use the material in question. If it's italicized, that means it's not available for PCs.
 
This page aims at including every XP cost in the game, whether or not we use the material in question. If it's italicized, that means it's not available for PCs.
  
{|
+
==== General ====
! Trait !! XP Cost
+
'''Trait                   XP Cost'''
|-
+
Attributes              New Dots x 5
! colspan=2 | '''General'''
+
Skills                  New Dots x 3
|-
+
Skill Specialty         3
| Attribute
+
[[Merits]]                 New Dots x 2
| New Dots x 5
+
Morality               New Dots x 3
|-
+
Willpower               8
| Skill
+
Power Stat             New Dots x 8
| New Dots x 3
+
 
|-
+
==== Changeling ====
| Skill Specialty
+
'''Trait                  XP Cost'''
| 3
+
Affinity Contract       New Dots x 4
|-
+
Non-Affinity Contract   New Dots x 6
| [[Merits|Merit]]
+
Wyrd                   New Dots x 8
| New Dots x 2
+
|-
+
Goblin Contracts       Dots x 3
| Morality
+
Token Limb             New Dots x 3
| New Dots x 3
+
Clarity Raise           New Dots x 3
|-
+
 
| Willpower Replacement
+
==== Changing Breeds ====
| 8
+
|-
+
| Power Stat
+
| New Dots x 8
+
|-
+
! colspan=2 | '''Changeling'''
+
|-
+
| Affinity [[Changeling/Contracts|Contract]]
+
| New Dots x 4
+
|-
+
| Non-Affinity Contract
+
| New Dots x 6
+
|-
+
| Wyrd
+
| New Dots x 8
+
|-
+
|-
+
| Goblin Contracts
+
| Dots x 3
+
|-
+
| Token Limb
+
| New Dots x 3
+
|-
+
| Clarity Raise
+
| New Dots x 3
+
|-
+
! colspan=2 | '''Changing Breeds'''
+
 
|-
 
|-
 
| [[Changing Breeds/Aspects|Aspects]] <ref name="Aspects">See the [[Changing_Breeds/House_Rules#Aspects|house rules]] on Aspect costs.</ref>
 
| [[Changing Breeds/Aspects|Aspects]] <ref name="Aspects">See the [[Changing_Breeds/House_Rules#Aspects|house rules]] on Aspect costs.</ref>

Revision as of 17:02, 31 July 2017

Master XP Chart

This page aims at including every XP cost in the game, whether or not we use the material in question. If it's italicized, that means it's not available for PCs.

General

Trait                   XP Cost
Attributes              New Dots x 5
Skills                  New Dots x 3
Skill Specialty         3
Merits                  New Dots x 2
Morality                New Dots x 3
Willpower               8
Power Stat              New Dots x 8

Changeling

Trait                   XP Cost
Affinity Contract       New Dots x 4
Non-Affinity Contract   New Dots x 6
Wyrd                    New Dots x 8

Goblin Contracts        Dots x 3
Token Limb              New Dots x 3
Clarity Raise           New Dots x 3

Changing Breeds

|- | Aspects [1] | New Dots x 5 (Only existing Dots) |- | Breed Favor | New Dots x 5 |- | Non-Breed Favor | New Dots x 7 |- | Respect | New Dots x 6 |- | Spirit Gifts | Refer to house rules |- ! colspan=2 | Hunter |- | Benediction | 5 Each. |- | Castigation | As Merits, new Dots X 2; 5 dots total, can be switched out. |- | Elixir | Dots |- | Rite du Cheval | 2 |- | Rite of Denial | 5 |- | Thaumatechnology | New Dots X 2 |- | Advanced Armory | New Dots X 2 |- | Tactic | Refer to Tactic; differ on a case by case basis |- | Gutter Magic Mystery | 8 |- | Gutter Magic Spell | New Dots x 3 |- ! colspan=2 | Geist |- | Manifestation | New Dots x 6 |- | Key | 10 |- | Ceremony (Mentored) [2] | Dots x 2 |- | Ceremony (Self-Taught) [2] | Dots x 3 |- ! colspan=2 | Mage |- | Ruling Arcanum | New Dots x 6 |- | Common Arcanum | New Dots x 7 |- | Inferior Arcanum | New Dots x 8 |- | Rote [3] | Dots x 2 |- ! colspan=2 | Promethean |- | Affinity Transmutation | New Dots x 5 |- | Non-Affinity Transmutation | New Dots x 7 |- | Azoth | New Dots x 8 |- | Humanity Raise | New Dots x 3 |- ! colspan=2 | Possessed |- | Vice | New Dots x 10 |- | Possessed/House_Rules | 10 |- ! colspan=2 | Purified |- | Chi | New Dots x 8 |- | Siddhi | New Dots x 7 |- | Numen | 10 |- ! colspan=2 | Vampire |- | In-Clan Discipline | New Dots x 5 |- | Out-of-Clan Discipline | New Dots x 7 |- | Coils, Cruac, Theban (Discipline) [4] | New Dots x 7 |- | Blood Sorcery Theme | New Dots x 5 |- | Blood Sorcery Ritual | Dots x 2 of Highest Theme |- | Devotion | Refer to Devotion |- | Threnodies | Dots x 2 |- | Fontal Ritual | 5 |- | Protean 2 & 4 / Web Variant | 3 |- ! colspan=2 | Ghouls |- | In-Clan Discipline | New Dots x 10 |- | Out-of-Clan Discipline | New Dots x 14 |- ! colspan=2 | Werewolf |- | Affinity Gift[5] / Rituals | New Dots x 5 |- | Non-Affinity Gift[5] | New Dots x 7 |- | Primary Renown | New Dots x 6 |- | Other Renown | New Dots x 8 |- | Rite | Dots x 2 |- | Totem Merit | 3xp per dot |- | Numina | 10 |- |}

  1. See the house rules on Aspect costs.
  2. 2.0 2.1 The Sin-Eater may buy an additional dot to alter the ritual behind a given ceremony.
  3. Rote dots are calculated by highest Arcanum dot required for the spell.
  4. Coil costs are calculated as New Level x7 for primary path and New Level x8 for all additional paths. You are limited to 2x your blood potency in total Coils.
  5. 5.0 5.1 It is possible to buy Gifts out of sequence, but each level skipped adds an additional 3 XP to the cost of the Gift.